Character for 2014... oi...
In my childhood my main reading were fairy tales. Now it's fantasy, and sometimes - science fiction. Not far from fairy tales, I guess;-)))
So, in one Georgian fairy tale there was a character with a very special ability... Well, actually, it's not only this one, that ability appears in fairy tales of that region sometimes, but this one was just one of those I really liked so I remember it quite well. Not even so much the plot as the ability.
Now, reading the Hub Club RP thread on Diatribe I suddenly came up with the idea - what if I join and play as Anomaly that has this ability? The thing is, it's a very weird one, and will make no benefit in battle or other conflicts. Still, will definitely make benefit in other ways, but not so much for the one who has it as for those who are around.
I have a developped idea for 2014 character which I'm going play in larp, but dunno if I should join as that one online, or better try this new one... I'm kinda tempted, also, I only came up with idea about an hour ago, and my lunch happened in that time, so I had my head free from work thoughts to think of something else. So now I have a ready character with a weird ability, but I'm too shy to start playing. I'll read the thread till the end (I'm somewhere in the middle now), and if feel less shy I'll probably join. This character wouldn't be anything about using her power for her own benefit, so it would all be about roleplaying the actual attitude and the "human-->anomaly" change situation, as she's just recently discovered that power.
The more funny thing is that if I decided to play it live, the power is actually very physreppable...
*gone reading Hub Club thread*
P.S. Of all games I've only been to one, the last planned one was cancelled, and the next one I'll miss as well. But eventually I'll be there, I keep faith *sigh*
So, in one Georgian fairy tale there was a character with a very special ability... Well, actually, it's not only this one, that ability appears in fairy tales of that region sometimes, but this one was just one of those I really liked so I remember it quite well. Not even so much the plot as the ability.
Now, reading the Hub Club RP thread on Diatribe I suddenly came up with the idea - what if I join and play as Anomaly that has this ability? The thing is, it's a very weird one, and will make no benefit in battle or other conflicts. Still, will definitely make benefit in other ways, but not so much for the one who has it as for those who are around.
I have a developped idea for 2014 character which I'm going play in larp, but dunno if I should join as that one online, or better try this new one... I'm kinda tempted, also, I only came up with idea about an hour ago, and my lunch happened in that time, so I had my head free from work thoughts to think of something else. So now I have a ready character with a weird ability, but I'm too shy to start playing. I'll read the thread till the end (I'm somewhere in the middle now), and if feel less shy I'll probably join. This character wouldn't be anything about using her power for her own benefit, so it would all be about roleplaying the actual attitude and the "human-->anomaly" change situation, as she's just recently discovered that power.
The more funny thing is that if I decided to play it live, the power is actually very physreppable...
*gone reading Hub Club thread*
P.S. Of all games I've only been to one, the last planned one was cancelled, and the next one I'll miss as well. But eventually I'll be there, I keep faith *sigh*
